createTerrain(const TerrainInfo &info, size_t tileSize=33, unsigned int maxLOD=255, bool vertexNormals=false) | ET::TerrainManager | |
deform(int x, int z, const Brush &brush, float intensity=1.0f) | ET::TerrainManager | |
destroyTerrain() | ET::TerrainManager | |
getHeights(int x, int z, Brush &brush) const | ET::TerrainManager | |
getMaterial() const | ET::TerrainManager | |
getTerrainInfo() const | ET::TerrainManager | |
mImpl | ET::TerrainManager | [private] |
setHeights(int x, int z, const Brush &brush) | ET::TerrainManager | |
setLODErrorMargin(unsigned int maxPixelError, unsigned int viewportHeight) | ET::TerrainManager | |
setMaterial(Ogre::MaterialPtr material) | ET::TerrainManager | |
setUseLODMorphing(bool lodMorph=true, float startMorphing=0.25f, const std::string &morphParamName="morphFactor") | ET::TerrainManager | |
TerrainManager(Ogre::SceneManager *sceneMgr, const std::string &name="ETTerrain") | ET::TerrainManager | |
~TerrainManager() | ET::TerrainManager | |