createBaseTexture(Ogre::Image &image, size_t width, size_t height, ImageList textures, float repeatX, float repeatZ) | ET::SplattingManager | |
createColourMap(Ogre::Image &image, const ColourList &colours) | ET::SplattingManager | |
getMapTextureNames() const | ET::SplattingManager | |
getNumMaps() const | ET::SplattingManager | |
getNumTextures() const | ET::SplattingManager | |
loadMapFromImage(unsigned int mapNum, const Ogre::Image &image) | ET::SplattingManager | |
mImpl | ET::SplattingManager | [private] |
paint(unsigned int textureNum, int x, int y, const Brush &brush, float intensity=1.0f) | ET::SplattingManager | |
saveMapToImage(unsigned int mapNum, Ogre::Image &image) | ET::SplattingManager | |
setNumMaps(unsigned int numMaps) | ET::SplattingManager | |
setNumTextures(unsigned int numTextures) | ET::SplattingManager | |
SplattingManager(const std::string &baseName, const std::string &group, unsigned int width, unsigned int height, unsigned int channels=4) | ET::SplattingManager | |
~SplattingManager() | ET::SplattingManager | |